![]() ![]() Materials='1' disableAircraftCollisions='true' > to add scale you must do the same like disableAircraftCollisions='true' example Fuel blocks can be edited by simply changing the, FuelTank.State fuel, and capacity.Now to add XML attributes, like disableAircraftCollisions='true' find materials _, > and put it here like this, You can upload your own airplanes and rise through the ranks from a bronze builder to a gold level builder. #Mods for simpleplanes for freeAnd last of all the fuse blocks can be changed in the, Fuselage.State frontScale, rear scale, deadWeight,buoancy, fuel Percentage, and corner types. Over 100,000 airplanes are available to download for free from Find anything from old WW2 bombers to next generation fighters to sci-fi spacecrafts. Alright you should be able to freely edit those catagories. Now before you change these values there is one thing you must know IF YOU GET SOMETHING WRONG YOU WILL NOT BE ABLE TO ACCESS THE PLANE ANYMORE SO MAKE A COPY. The editable fields are min, max, propellerpitchscale, reverse rotation, propellerCount, diameter, and propeller type. Now propeller engines use the min max for power but the size can be huge! or super small, like this. ![]() The engines such as jet engines use the max min, or min max but the max is the engines max power so if you changed it from 1 to ohh 200, the engine would have a realy long tail and be super powerful. Only change values on position, rotation, max, min. For the first time seeing it looks confusing, but you'll get used to it. Then go to AircraftDesigns then click on the airplane you saved and open it in a text editor. Here you can change airplanes by saving a airplane in the game. ![]()
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